When accessing content use the numbers below to guide you:
brief, basic information laid out in an easy-to-read format. May use informal language. (Includes most news articles)
provides additional background information and further reading. Introduces some subject-specific language.
lengthy, detailed information. Frequently uses technical/subject-specific language. (Includes most analytical articles)
Reference Shelf
The explosion in apps has changed the way we interact with our mobile devices and the world around us. There are great opportunities and rewards for those wishing to create an app, but where do you start? Focused on the research and planning stage, this interview based production looks at: where to get ideas for an app; essential market research; the importance of content research; and good project planning.
Run Time : 21:16 mins
This interview based production explores some of the key aspects of development including: design, content production, coding, deploying the app and getting it noticed in the marketplace.
Run Time: 22:55 mins
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References
Costa, R. (2021, July 16). Game UI design: the mechanics of fun experiences. Just In Mind. https://www.justinmind.com/ui-design/game
VEA (Production Company). (2012). Creating Apps - Research and Planning [Video]. ClickView. https://clickv.ie/w/RF9p
VEA (Production Company). (2012). Creating Apps - Development and Deployment [Video]. ClickView. https://clickv.ie/w/LF9p
Cover Image Credits
Halacious. (2018). [Wireframe illustration] [Photograph]. Unsplash. https://unsplash.com/photos/tZc3vjPCk-Q